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Mesh not visible
#3
(04-03-2022, 08:49 AM)josemendez Wrote: Hi lucas,

If you want to reduce particle count, there's no need to change your mesh. You can just reduce the "resolution" parameter. This will result in fewer particles being generated.

Regarding your issue, you mention you have a particle renderer on your softbodies: are particles visible at runtime, or is it just the mesh that's disappearing? If possible, could you share the mesh you're using by sending it to support(at)virtualmethodstudio.com so that I can take a closer look?

thanks!
Hello again, thanks for quick reply. Sorry I told it wrong I think. I am not changing my mesh, I am only changing objects blueprint settings. The change I did is in blueprint settings surface sampling=>mode(Vertives)=>Resolution 18 to 8. That's the only change I did.

For the question you ask before changing resolution both my mesh and particles are visible but when I reduce the resolution particles still visible but mesh is not visible. If still needed I can share the mesh with you.
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Messages In This Thread
Mesh not visible - by lucass - 03-03-2022, 09:04 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 08:49 AM
RE: Mesh not visible - by lucass - 04-03-2022, 09:08 AM
RE: Mesh not visible - by josemendez - 04-03-2022, 09:23 AM
RE: Mesh not visible - by lucass - 04-03-2022, 09:52 AM
RE: Mesh not visible - by josemendez - 04-03-2022, 10:17 AM
RE: Mesh not visible - by lucass - 04-03-2022, 02:37 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 03:48 PM
RE: Mesh not visible - by lucass - 04-03-2022, 04:08 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 05:35 PM
RE: Mesh not visible - by lucass - 04-03-2022, 07:04 PM