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Help  extanding the rope from its end towards a diractino using the RopeCurser
#8
(13-01-2022, 02:29 PM)josemendez Wrote: Hi,

Thank you soo much for the help,it helped me a lot!!
i have a few quastions:

1. why do you set the mass to 0 and not infinty? its kinda counter intoative
2.is there a way for obi rope to interact with noraml unity colliders? or do they need to have the obi collider?

and also i had a problem with an error in line 155 of the obichain renderer when the tangent was 0
i just solved it by adding a line:
if(tangent != Vector3.zero)
 linkTransform.rotation = Quaternion.LookRotation(tangent)
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Messages In This Thread
RE: extanding the rope from its end towards a diractino using the RopeCurser - by almog1752 - 24-02-2022, 02:42 AM