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What can I adjust to stop a cloth from doing through a collision mesh?
#27
I've got the latest changes in from the email you sent, and it's working better now, but when I try to use multiple distance fields, I run into a problem now where the cloth is glitching on the torso.

the velocity of the cloth on the back of the mannequin is spiking wildly everywhere.

it only does this spiking when multiple signed distance fields are on, if I use a single signed distance field then the cloth is mostly fine.

[Image: 1otjqk9.png]
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RE: What can I adjust to stop a cloth from doing through a collision mesh? - by MoonBoop - 16-02-2022, 12:08 AM