15-02-2022, 01:56 PM
(15-02-2022, 10:11 AM)Constantine Wrote: If i can i just can't figure out how.
Hi there!
Yes you can, just like it's done with any other actor: create a particle group in the blueprint editor that contains the particles you want to attach, then select that group in the attachment component.
let me know if I can be of further help.