10-02-2022, 08:53 AM
(09-02-2022, 03:04 PM)john-alienx Wrote: Can I find some help anywhere with some details on the process towards doing this?
It seems quite advanced and I would like to know if there is any info you have that might help me get going.
Thank you!
It's quite advanced if you haven't dealt with meshing algorithms before, but don't be intimidated. Look for surface nets online, there's lots of resources:
https://cerbion.net/blog/understanding-surface-nets/
https://github.com/Q-Minh/naive-surface-nets
https://www.youtube.com/watch?v=fnw9aiKN0iQ
The basic idea is to start from a voxel representation of the fluid, build a "blocky" mesh from that, and smooth it out.