ah okay, so then I should remove the vertices based stitching completely.
would replacing it with a system that can detect if a particle needs to be stitched based on its position be good?
I'm trying to figure out how to get the particles I need to stitch since the garment generation has seams specified where the garment must stitch
would replacing it with a system that can detect if a particle needs to be stitched based on its position be good?
I'm trying to figure out how to get the particles I need to stitch since the garment generation has seams specified where the garment must stitch