01-02-2022, 09:19 AM
(31-01-2022, 09:05 PM)josemendez Wrote: Hi!Thanks a lot.
First thing that caught my eye is that you’re using Oni as your backend. This should only be used as a fallback in case Burst is not available for whatever reason, since it’s slower (specially so on mobile)
As a first step, Install the Burst dependencies as per the manual’s setup guide and switch to the Burst backend:
http://obi.virtualmethodstudio.com/manua...setup.html
http://obi.virtualmethodstudio.com/manua...kends.html
Now I'm facing another problem.
I have a rope. The start is related to the player (Obi Particle Attachment (Dynamic)) . The end is tied with a hook (Obi Particle Attachment (Dynamic)).
When I throw a hook with (rope.velocity) the hook comes off the rope and the player.
I also get 2 errors. The first with the build. Second when stopping the game process
I apologize for such stupid questions. But these problems I can't solve on my own