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What can I adjust to stop a cloth from doing through a collision mesh?
#7
Thank you! This has helped out a lot.

I have tried now implementing distance fields in with 4 sub steps and surface collisions. And the cloth isn’t as buggy now, but unity now crashes from bad memory errors within a second of simulation.
So I think the surface collision might be a bit too much?
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RE: What can I adjust to stop a cloth from doing through a collision mesh? - by MoonBoop - 28-01-2022, 12:38 AM