12-01-2022, 09:21 AM
(24-12-2021, 12:40 PM)Celes Wrote: Hello guys, I'm using blender and unity with Obi cloth, but I never animated stuff in my live.
I'm working on an humanoid fox with a travel cape (check the video).
I took a mixamo animation to do some test (3d animator holidays). And I linked neck and shoulders bones (3) to the cape mesh.
And when trying to simply use Obi with the cloth tutorial, the first behavior I get isn't something I can understand.
So there am I. Can someone explain to me how I should build/link my cape? Like more splitting ? Btw the is a double side on the openning of the cape.
I also tried to import Obi terst assets, but it failed
WeTrasnfer (video in bBender) : https://we.tl/t-oSYTWOFUki
Thanks !
Hi Celes!
The Wetransfer link you sent has expired (wetransfer links expire after only 7 days and we were away for holidays on Dec 24th, sorry !). Could you please reupload it?