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Bug / Crash  gravity does not apply when I manually set the fixed delta time
#1
Hello,

When I set the fixed delta time from script to 1/60 in an empty scene with just a rope, the rope just stay still, the gravity does not seem to apply on it. If I change the fixed delta time to another value the rope falls down normally.

I use Obi 6.2, Unity 2021.2.4f, and DX11.

Is there something that I can do to fixed this ?
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Messages In This Thread
gravity does not apply when I manually set the fixed delta time - by lufydad - 10-01-2022, 11:17 AM