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Should I use Cloth or Rope package?
#3
(17-12-2021, 08:28 AM)josemendez Wrote: Hi John,

I'd use ObiCloth for this. ObiRope only makes solid ropes, you can't have a "hollow" one so to speak (and simulating the net as individual ropes crossing each other is overkill).

It's certainly achievable on the Oculus Quest 2. Just don't go overboard with the mesh tessellation, as that will make the simulation costly.

kind regards,


Thank you. That is the info I needed!
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Messages In This Thread
Should I use Cloth or Rope package? - by jingato - 17-12-2021, 05:04 AM
RE: Should I use Cloth or Rope package? - by jingato - 17-12-2021, 08:43 PM