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Softbody problems
#3
(14-12-2021, 01:48 PM)josemendez Wrote: Of course, that's why they are parameters! Sonrisa Otherwise everything would just be hardcoded. Same as you need to find the right parameters for light mapping any given model in Unity and many other things, you do for making a softbody.

You do need to find the right number for each model but this is not guesswork: you need to understand how sampling works and what the needs for your mesh are, based on that you'll get a pretty good idea of what values to use. The manual goes into details about what each parameter and sampling mode does:

Well, I know that i need to tweak it.  Gran sonrisa 
I wasn't rebinding mesh, so thats why it only worked with previous sampling number. Thank you for pointing me.
However I cant get editing particles right.
In first screenshot I selected all particles on the hand.
Then I switched their property "collides with" to nothing.
You can see on the second screenshot that property changed on other non-selected areas.
It happens with painting mode as well.

There is another question, I tried painting influence in obi softbody skinner, but nothing seems to appear after I click the button. Am I missing something?


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Messages In This Thread
Softbody problems - by aqualonix - 14-12-2021, 12:53 PM
RE: Softbody problems - by josemendez - 14-12-2021, 01:48 PM
RE: Softbody problems - by aqualonix - 14-12-2021, 02:30 PM
RE: Softbody problems - by josemendez - 14-12-2021, 03:09 PM
RE: Softbody problems - by aqualonix - 14-12-2021, 04:17 PM
RE: Softbody problems - by josemendez - 14-12-2021, 04:41 PM
RE: Softbody problems - by josemendez - 14-12-2021, 04:58 PM
RE: Softbody problems - by aqualonix - 15-12-2021, 06:05 AM