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ObiFluid Tunneling Issue - Collisions - Performance tips - Gaps between particles
#11
(05-07-2017, 09:26 AM)josemendez Wrote: - Dynamic object using transform, has a mesh collider: BAD. will miss collisions pretty often, since particles are very small and the collider is a thin membrane.

What could cause tunneling through a mesh if the mesh happens not to be moving, and continuous collision detection is set to 1?
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Messages In This Thread
RE: ObiFluid Tunneling Issue - by josemendez - 05-07-2017, 09:26 AM
RE: ObiFluid Tunneling Issue - by whack - 14-12-2021, 08:30 AM