11-12-2021, 03:56 AM
Hi, i need some balls with different
size. So i duplicate the 'rubberball' blueprint and set the scale to (2,2,2) and tap generate. Then in the ballpool
scene, i assigned the new blueprint to the ball and set the scale of ball transform to (2,2,2). But it does't
work correctly. Am i doing something wrong?
size. So i duplicate the 'rubberball' blueprint and set the scale to (2,2,2) and tap generate. Then in the ballpool
scene, i assigned the new blueprint to the ball and set the scale of ball transform to (2,2,2). But it does't
work correctly. Am i doing something wrong?