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Using Obi Cloth On M1 Mac
#2
(02-12-2021, 11:03 AM)oayhan Wrote: We have recently upgraded our developer machines to Macbook Pro with the M1 (Apple Silicon) processor and want to upgrade to a newer version of Unity that runs natively on it (2021.2.3f1 Apple Silicon version). But when I tried to run the game on that version, I get the error:

DllNotFoundException: libOni assembly:<unknown assembly> type:<unknown type> memberTristenull)

I've tried upgrading to most recent version of Obi Cloth but still couldn't find a dll in it that supported Apple Silicon. Am I missing something or have you not released a version for M1 yet?

Hi!

The fallback backend uses a native library (dll) to run in absence of the required package dependencies. This library is not yet compiled for M1, will be in future updates.

You should not be using the fallback backend anyway, it's only used if you explicitly force a solver to or if you haven't installed the required packages (in that case, the ObiSolver component will show a warning and fall back to it).

Use the default backend (Burst) instead: it runs on M1, has wider platform compatibility, performs better, and lets you use Unity's built-in profiler, among other benefits. Install the required Burst backend dependencies as explained in the setup:
http://obi.virtualmethodstudio.com/manua...setup.html
http://obi.virtualmethodstudio.com/manua...kends.html

kind regards,
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Messages In This Thread
Using Obi Cloth On M1 Mac - by oayhan - 02-12-2021, 11:03 AM
RE: Using Obi Cloth On M1 Mac - by josemendez - 02-12-2021, 11:54 AM
RE: Using Obi Cloth On M1 Mac - by plufz - 05-01-2022, 11:30 PM
RE: Using Obi Cloth On M1 Mac - by josemendez - 09-01-2022, 09:13 PM
RE: Using Obi Cloth On M1 Mac - by plufz - 16-01-2022, 11:43 PM
RE: Using Obi Cloth On M1 Mac - by hugohil - 03-01-2024, 10:09 AM
RE: Using Obi Cloth On M1 Mac - by josemendez - 03-01-2024, 02:02 PM
RE: Using Obi Cloth On M1 Mac - by hugohil - 03-01-2024, 04:31 PM
RE: Using Obi Cloth On M1 Mac - by timconkling - 08-01-2024, 05:04 PM