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Help  multiple colliders detection problem
#2
(22-11-2021, 01:51 PM)greyhawk Wrote: Greetings,

I have two colliders that are nested. Each of these has its own tag. When the colliders touch the rope, only the outermost, that is, the first contact with the rope, is seen. How do I solve this?


Hi there!

If by "nested" colliders you mean one collider completely inside another, that doesn't make any sense (not in Obi, not in Unity, not in any other physics engine). Only the outermost collider will report contacts agains the rope, simply because the rope can't ever touch the inner one.

What is your goal? maybe  I can help you find some other way to do what you want? Would it help for the outer collider to be a trigger instead?
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Messages In This Thread
RE: multiple colliders detection problem - by josemendez - 22-11-2021, 01:55 PM