21-11-2021, 01:47 AM
(20-11-2021, 10:08 PM)josemendez Wrote: All you need to do is pick the closest softbody particle, then copy its position/orientation to the object. This is done using the particles API, see:
That makes sense and sounds like exactly what I need. I only know basic programming, but I will try to understand how to do this in the meantime. Thank you for the pointers!