Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  I want to control the SkinCompliance of individual particles from a script.
#6
Hello.
I enjoy using the tools every day Sonrisa
I have another question.
I want to stop simulating particles that collide with a particular object,
I used the ObiActor.DeactivateParticle function (I put each Particle ID in the argument and looped with foreach).
Stopping the SkinCloth simulation with this function gave strange results.
I uploaded the video and unity package to Google Drive.
It may be helpful.
The processing of ObiActor.DeactivateParticle is controlled by a script called ObiSimStop.cs.

https://drive.google.com/drive/folders/1...sp=sharing

Also, is there a way to return the SkinCloth to its initial position after stopping the simulation?
Thank you for any help.
Reply


Messages In This Thread
RE: I want to control the SkinCompliance of individual particles from a script. - by CP0029 - 18-10-2021, 10:33 AM