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slow falling cloth
#1
I have generated a blueprint and am successfully seeing the cloth render and even do "clothy" things.  I instance it above the ground and it falls super slow.  It is rendering at over 300fps so its not a simulation problem(as far as I can tell).  I dug through all the examples and could not find why its so slow.  Maybe its the scale of the item?

Like its gravity is wrong.  I have attached the solver I am using.

Ok so the deal is when I import my model from blender I am using CM.  When I create cloth using blueprint its not converting right.  So my 23 meter item becomes 2324 meters  - which I think probably does fall pretty slow.

If anyone has dealt with this weird conversion before, please let me know how to fix it.  In the mean time I will see if I can figure it out myself.

Solution.  When looking at my model in Blender it had a scale 0f .01.  I applied the scale to the object and now its the size I need it to be and Obi is behaving incredible.


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Messages In This Thread
slow falling cloth - by dswigger - 12-10-2021, 09:32 PM
RE: slow falling cloth - by josemendez - 12-10-2021, 10:43 PM