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Using Burst backend causes Runtime Crash
#4
(30-09-2021, 11:04 AM)smohser Wrote: Hi,

- Unity 2020.3.14f1, obi 6.2

- "com.unity.burst": "1.4.11"
   "com.unity.collections": "0.1.1-preview"

-any of the sample scenes from obi softbody

Tried with that exact same versions, but all sample scenes work correctly for me. Tried running with/without the jobs debugger enabled and Burst's safety checks, made no difference. Would you please send a repro project to support(at)virtualmethodstudio.com? That's probably the fastest way to reproducing and fixing this.
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Messages In This Thread
RE: Using Burst backend causes Runtime Crash - by josemendez - 30-09-2021, 11:42 AM