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Climbing on rope and fix to move only on x, y
#4
(29-09-2021, 07:48 PM)lacasrac Wrote: Is it very hard to create an Obi rope that can a player climb?

Depends on how familiar you are with 3d matrix/vector math. If you can convert data back and forth between local/world space, and understand some basic vector stuff (dot/cross product, projection, normalization, etc), it should be fairly easy once you get used to Obi's particle-based approach.

Quote:Now I am using raycasts or sphere cast on the old rope and that is working good. 

You can use these with Obi too:
http://obi.virtualmethodstudio.com/manua...eries.html
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Messages In This Thread
RE: Climbing on rope and fix to move only on x, y - by josemendez - 30-09-2021, 08:11 AM