Basically my old rope wich is using unity character joints is my probleme. It is just breaking every time when I attach colliders to it. So a unity rope with 3-4 segment is good but if you have more colliders and joints then the physics just kill the rope...
Is it very hard to create an Obi rope that can a player climb? Now I am using raycasts or sphere cast on the old rope and that is working good.
How can I do this effect with Obi?
Is it very hard to create an Obi rope that can a player climb? Now I am using raycasts or sphere cast on the old rope and that is working good.
How can I do this effect with Obi?