01-09-2021, 05:18 AM
(31-08-2021, 11:49 PM)Faffy_Waffles Wrote: Another Odd thing is that this pinning problem only occurs in the "Game" View, in the "Scene" view, it is completely fine. Could it be some kind of framerate issue of the oculus?
Figured it out, turns out i had the rope renderer itself parented to the vr hands.