10-08-2021, 09:40 AM
(This post was last modified: 10-08-2021, 09:40 AM by josemendez.)
(10-08-2021, 09:27 AM)Snail921 Wrote: Hi,
When I try to generate and edit a softbody surface blueprint by following the procedure explained here, obi seems to fail to generate valid data for the softbody surface blueprint.
I feed my mesh to a newly created blueprint and hit generate. Right after the generation, nothing happens but when I hit edit button, I get an error as bellow.
The mesh is a relatively simple mesh with 1138verts. which has been created for this experimental purpose and ported from blender.
The mesh's Read/Write setting has been checked on when it was imported to Unity.
Do you have any idea what is causing this issue?
Another user had a similar error:
http://obi.virtualmethodstudio.com/forum...OnSceneGUI
Line 314 in the blueprint inspector accesses the "currentProperty" variable which, if correctly initialized by Unity, should never be null.
After a long investigation it boiled down to a Unity bug, that does not initialize inspector member variables properly. This seems to be triggered by certain window layout configurations. Resetting the editor layout should help, let me know otherwise.