Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Obi Rope Photon Unity Networking2
#8
Hi there, quick question;
How does one disable simulation on a client but retain particles? I.e. read particle positions from the networked host but still do the rendering using Obi. Disabling the updater removes any particles. I found that disabling all constraints and gravity in the solver and particle attachments on the rope was the only way. Am I missing something?
Reply


Messages In This Thread
RE: Obi Rope Photon Unity Networking2 - by Navvv - 19-11-2020, 08:41 PM
RE: Obi Rope Photon Unity Networking2 - by Navvv - 21-11-2020, 12:07 AM
RE: Obi Rope Photon Unity Networking2 - by Navvv - 21-11-2020, 11:52 PM
RE: Obi Rope Photon Unity Networking2 - by TheMunk - 10-08-2021, 09:09 AM