10-08-2021, 08:10 AM
(This post was last modified: 10-08-2021, 08:10 AM by josemendez.)
(09-08-2021, 06:19 PM)homero Wrote: Hi, I tried to find what was quoted and I didn't find it, The ObiFluidRenderer in the Inspector didn't find the material option and in the case of the transparent material I didn't see Cloudiness either.
I'm using URP.
I appreciate your help
Hi,
Separate opaque/transparent materials were available in a quite old version (4.0 if I recall correctly). Modern Obi has a single, versatile fluid renderer that allows you to simulate both opaque and transparent materials, as well as anything in between. For a detailed explanation of all renderer parameters, see the manual:
http://obi.virtualmethodstudio.com/manua...ering.html