24-06-2021, 10:30 AM
(This post was last modified: 24-06-2021, 10:34 AM by josemendez.)
(24-06-2021, 10:15 AM)alex798 Wrote: Atachment looks like that. What do u mean by describe setup?
I mean:
- Describing where is the rope in the hierarchy in relation to the solver.
- Are you using particle tearing?
- Are you dynamically resizing the rope using cursors?
- Are you creating/destroying attachments at runtime?
- What are your blueprint settings? (resolution, thickness, pool size)
- What are your solver settings? (sleep threshold, constraints, etc)
- How are collisions set up (type and placement of colliders, their thickness, etc)
Just more info on how you're using the system. A simple screenshot of the rope isn't enough to work with.
(24-06-2021, 10:15 AM)alex798 Wrote: Disabling will prevent any physics calculations?
Disabling ObiRope will prevent any physics calculations. You'll end up with just a rendered mesh.