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Setting instances of rope mesh renderer at runtime
#1
Hi! 
I want to constantly changle length with cursor and adjust instances amount at runtime. But every time when I change instances amount, my rope teleports to some point and becomes straight, then cursor updates it and rope teleports back and becomes normal.
Is it a bug or setup issue or anything else?
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Setting instances of rope mesh renderer at runtime - by luvjungle - 28-05-2021, 11:07 PM