Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Unity Crash
#1
The unity crashing when I used pin constraint component and press run to the unity ,, I don't know why , anyone can explain the reason ?
Reply
#2
I'm also having regular crashes. Haven't found the cause but its very frustrating.

EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.
Reply
#3
(11-07-2020, 10:28 AM)mr-matt Wrote: I'm also having regular crashes. Haven't found the cause but its very frustrating.

EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.

Hi,

There's no "pin constraint component" in Obi, are you referring to ObiParticleAttachment?

Also, can you post the full crash log/trace?
Reply
#4
(11-07-2020, 10:42 AM)josemendez Wrote: Hi,

There's no "pin constraint component" in Obi, are you referring to ObiParticleAttachment?

Also, can you post the full crash log/trace?

Yes ObiParticleAttachment is what I meant.

I'll send a crash log if it happens again.
Reply