27-03-2020, 08:37 PM
Hello,
I am using Obi Fluid for a game, and I am very impressed. However, I am stuck at something that I thought would be easy.
I am pouring a viscous fluid over an object, and I want to freeze the motion of the fluid and then rapidly move the object to another position with all the liquid going with it and staying in place. The solver and the emitters are children of the object.
Instead, all the liquid flies off.
If I disable the solver or the updater, the fluid stays fixed in world space and the object moves away from it.
Am I missing something obvious?
Many thanks,
Andrew
I am using Obi Fluid for a game, and I am very impressed. However, I am stuck at something that I thought would be easy.
I am pouring a viscous fluid over an object, and I want to freeze the motion of the fluid and then rapidly move the object to another position with all the liquid going with it and staying in place. The solver and the emitters are children of the object.
Instead, all the liquid flies off.
If I disable the solver or the updater, the fluid stays fixed in world space and the object moves away from it.
Am I missing something obvious?
Many thanks,
Andrew