28-03-2020, 02:09 PM
(28-03-2020, 02:06 PM)josemendez Wrote: If you require any kind of two-way interaction with Unity rigidbodies (and you do, since you're attaching to one using a dynamic attachment), and need to use multiple substeps (and you seem to do) make sure to enable Substep Unity physics in the updater as the manual indicates:
http://obi.virtualmethodstudio.com/tutor...aters.html
Quote:
No change it is just makimg rope tighter but not keeping the rope in olace and straight instead it is moving here there on its own