17-01-2020, 08:45 AM
Hello,
I've been exporting a game from WMR to the Quest
In the editor, all my ropes, pins and whatnot works just fine, but when I build it for the Quest, I see them just fall off.
I've taken a look at this thread:http://obi.virtualmethodstudio.com/forum...ulus+quest thinking it was the same issue, but my Android Obi DLLs are still there
For clarity, I'm using Obi 3.X with Unity 2017.3.1f1.
What can I do to get my ropes running in the build?
Thank you so much for any help, it is very much appreciated.
I've been exporting a game from WMR to the Quest
In the editor, all my ropes, pins and whatnot works just fine, but when I build it for the Quest, I see them just fall off.
I've taken a look at this thread:http://obi.virtualmethodstudio.com/forum...ulus+quest thinking it was the same issue, but my Android Obi DLLs are still there
For clarity, I'm using Obi 3.X with Unity 2017.3.1f1.
What can I do to get my ropes running in the build?
Thank you so much for any help, it is very much appreciated.