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meshes not showing
#1
hello (btw i have bought this asset)

with obi 5 i can rarely get a mesh to show.
following the video tutorial normal meshes like the built in shapes, cube, sphere, work fine, however
just about any other mesh does not show.

when i am creating the blueprint the particles, constraints and mesh show fine. but when i put them in a level, assigning the blueprint to a soft body asset, nothing shows up.
the object falls with gravity etc but the mesh is 'invisible'

any ideas whet this could be?
unity 2019.2.14f1

thanks

edit:
here is one i tried just to test
https://free3d.com/3d-model/cat-65064.html
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#2
Hey, I had the same problem. Make sure you have the Obi Skinner component attached and you've bound the mesh. If you press Bind mesh and nothing happens, make sure the gameobject that the mesh is on has a rest transform. (Right click and reset) This puts the mesh in modelspace (same as the blueprint's mesh modelspace) then hit Bind mesh. Some loading bars should pop up to show it's running the binding job. Then you should be able to treat the object like any other game object.
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#3
thanks for the reply
it has an Obi Skinner component attached and clicking bind mesh shows loading bars. i dont see anything to reset the transform when i right click

attached an image. its like this with most meshes i try
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