28-05-2018, 11:09 AM
I've just purchased and imported AbiRope but I can't get it to build, either the demo scenes or an empty scene with one piece of rope added. I am trying to build for Android using Unity version 2018.1.0f2 on Windows 10.
I get the following errors :
Shader error in 'Standard (Backfaces)': '_LightCoord' : no such field in structure at Assets/Obi/Resources/ObiMaterials/UnityStandardCoreBackfaces.cginc(415) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDADD SPOT
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING
Shader error in 'Standard (Backfaces)': '_LightCoord' : no such field in structure at Assets/Obi/Resources/ObiMaterials/UnityStandardCoreBackfaces.cginc(503) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDADD SPOT
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING
Shader error in 'Obi/Particles': '' : non-square matrices not supported (3x1) at Assets/Obi/Resources/ObiMaterials/ObiEllipsoids.cginc(83) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING
I get the following errors :
Shader error in 'Standard (Backfaces)': '_LightCoord' : no such field in structure at Assets/Obi/Resources/ObiMaterials/UnityStandardCoreBackfaces.cginc(415) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDADD SPOT
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING
Shader error in 'Standard (Backfaces)': '_LightCoord' : no such field in structure at Assets/Obi/Resources/ObiMaterials/UnityStandardCoreBackfaces.cginc(503) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDADD SPOT
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING
Shader error in 'Obi/Particles': '' : non-square matrices not supported (3x1) at Assets/Obi/Resources/ObiMaterials/ObiEllipsoids.cginc(83) (on gles)
Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING