Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Suggestion / Idea  Custom fluid shaders --> Amplify
#1
Hi, I would like to request adding support for Amplify Shader Editor for OBI 7 Compute backend

GetIndirectVertex 

I would need that node to do funny things, like adding support to this shader:
https://assetstore.unity.com/packages/to...ref=reddit

I put that as an example because I wanted to try the effect this week but it uses Amplify as many others, although It will probably bring problems with the tesselation and stuff I can't imagine...

Let me know your thoughts.

Cheers.
Reply
#2
Hi,

You can probably replicate the same shader in ShaderGraph, which we fully support. There's no planned support for Amplify, at least for now. We'll consider it in the future.

kind regards,
Reply
#3
Got it, thanks.
Reply