27-06-2022, 12:18 PM
Hi There,
I am working on developing a game intended for use on low end laptops (https://www.stonegroup.co.uk/stone-produ...-business/)- something you'd typically find in Universities, colleges etc. I understand fluid simulation is intensive, but how optimised can Obi Fluid be?
An example of the type of project I am looking to make involves pouring liquid A from one container to another containing another liquid B, possibly making use of the "chemical reaction" aspect and changing the resulting liquid to a mixture AB: changing colour, viscosity etc..
Is this something that is possible on lower end hard ware in a 3D environment, or is the chemical reaction something that is mainly possible in the 2.5D style plane shown in the demo video as it would be quite intensive?
Just checking as I have limited funds for the project.
I am working on developing a game intended for use on low end laptops (https://www.stonegroup.co.uk/stone-produ...-business/)- something you'd typically find in Universities, colleges etc. I understand fluid simulation is intensive, but how optimised can Obi Fluid be?
An example of the type of project I am looking to make involves pouring liquid A from one container to another containing another liquid B, possibly making use of the "chemical reaction" aspect and changing the resulting liquid to a mixture AB: changing colour, viscosity etc..
Is this something that is possible on lower end hard ware in a 3D environment, or is the chemical reaction something that is mainly possible in the 2.5D style plane shown in the demo video as it would be quite intensive?
Just checking as I have limited funds for the project.