Bug / Crash NullReference - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Bug / Crash NullReference (/thread-844.html) |
NullReference - Evgenius - 29-01-2019 I'm trying to create a simple cloth, but no matter what I do, create my own or just copy/paste cloth (with solver and other components) from sample scene, I get an exception: NullReferenceException: Object reference not set to an instance of an object Obi.ObiCloth.AddToSolver (System.Object info) (at Assets/Obi/Scripts/Actors/ObiCloth.cs:167) Obi.ObiActor.Start () (at Assets/Obi/Scripts/Actors/ObiActor.cs:163) Debugging shows that the null is in the "topology.HalfEdgeMesh", but as I said, I just copied the existing and working cloth into another, almost empty scene (at least without any other Obi objects). There were no such a problem with 3.5 RE: NullReference - josemendez - 29-01-2019 (29-01-2019, 09:15 AM)Evgenius Wrote: I'm trying to create a simple cloth, but no matter what I do, create my own or just copy/paste cloth (with solver and other components) from sample scene, I get an exception: Hi there! Thanks for reporting this! Add the following code: Code: base.Awake(); in line 79 of ObiCloth.cs. This will ensure the Awake() method of ObiClothBase.cs is called and the topology set up properly for the copied object. The method should look like this: Code: public void Awake(){ RE: NullReference - Evgenius - 29-01-2019 (29-01-2019, 10:29 AM)josemendez Wrote: Hi there! Thanks, now it works! |