Help Make cloth grow if inside collider? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Help Make cloth grow if inside collider? (/thread-781.html) |
Make cloth grow if inside collider? - aelbannan - 07-12-2018 Hi, Any way to make a cloth grow if it is completely inside a collider? For example, a XS tshirt inside of a very big guy. Any way to make it stretch to fit the guy? Thanks. RE: Make cloth grow if inside collider? - josemendez - 07-12-2018 (07-12-2018, 04:16 PM)aelbannan Wrote: Hi, Not in a very controllable or meaningful way for your purpose, but can be done to some extent. You can stretch or enlarge cloth by altering the distance constraints' stretching scale property: http://obi.virtualmethodstudio.com/tutorials/distanceconstraints.html You can also tell if particles are close or inside a collider by using collision callbacks: http://obi.virtualmethodstudio.com/tutorials/scriptingcollisions.html RE: Make cloth grow if inside collider? - aelbannan - 08-12-2018 (07-12-2018, 05:04 PM)josemendez Wrote: Not in a very controllable or meaningful way for your purpose, but can be done to some extent. Thank you! Is there any way to programatically move a particle (give it a new position)? I'm not having any luck finding this in the API. RE: Make cloth grow if inside collider? - josemendez - 08-12-2018 (08-12-2018, 04:36 AM)aelbannan Wrote: Thank you! Yep. Use Oni.SetParticlePositions(). See: http://obi.virtualmethodstudio.com/tutorials/scriptingparticles.html RE: Make cloth grow if inside collider? - aelbannan - 09-12-2018 (08-12-2018, 02:15 PM)josemendez Wrote: Yep. Use Oni.SetParticlePositions(). See: Thank you! |