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Bug / Crash some questions.. - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Bug / Crash some questions.. (/thread-689.html) |
some questions.. - excellency - 14-09-2018 hi, i have some questions 1. how to reset the rope. with reset tear. 2. a error is occured always in the Unity Editor(2018.2.6f1). - "Menu Component/Physics/Obi/Obi Particle Renderer can't be checked because doesn't exist" what is this? 3. i click to preview play button. and then the unity editor is crashed in almost cases. and when i set the Time.timeScale is lower than 1, the rope motion is not smooth.. how can i improve smoothmess? RE: some questions.. - josemendez - 15-09-2018 (14-09-2018, 08:42 PM)excellency Wrote: hi, 1.- Rope tearing cannot be undone at runtime, you should simply destroy and re-instantiate the rope. 2.- This is a bug in Unity: https://issuetracker.unity3d.com/issues/selecting-custom-menuitem-from-component-tab-results-in-cant-be-checked-because-doesnt-exist-error-message 3.- Can you send the crash logs? (14-09-2018, 08:42 PM)excellency Wrote: and when i set the Time.timeScale is lower than 1, the rope motion is not smooth.. how can i improve smoothmess? Set the ObiSolver interpolation mode to "Interpolate": http://obi.virtualmethodstudio.com/tutorials/obisolver.html This works the same way as Unity's rigidbody "Interpolate" mode: https://docs.unity3d.com/ScriptReference/Rigidbody-interpolation.html |