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Oculus support - mikechui - 15-03-2018

Dear sir,

May I know if the plugin will work with Oculus rift and an imported 3D model with interaction like pouring water?

Best,

Mike


RE: Oculus support - josemendez - 16-03-2018

(15-03-2018, 12:17 PM)mikechui Wrote: Dear sir,

May I know if the plugin will work with Oculus rift and an imported 3D model with interaction like pouring water?

Best,

Mike

Hi there,

Yes it will. However keep in mind that fluid rendering does not support single-pass stereo, you will have to set up two separate cameras one for each eye. See:
http://obi.virtualmethodstudio.com/tutorials/
https://docs.unity3d.com/ScriptReference/Camera-stereoTargetEye.html


RE: Oculus support - mikechui - 17-03-2018

(16-03-2018, 06:19 PM)josemendez Wrote: Hi there,

Yes it will. However keep in mind that fluid rendering does not support single-pass stereo, you will have to set up two separate cameras one for each eye. See:
http://obi.virtualmethodstudio.com/tutorials/
https://docs.unity3d.com/ScriptReference/Camera-stereoTargetEye.html

Dear Jose,

Thank you very much!

Best,

Mike


RE: Oculus support - Caldor - 27-03-2018

I got this to work with just one camera and multi-pass. I think I got it to work with the Oculus SDK but I am sure I got that to work with the VRTK Oculus and SteamVR SDK. At first I got some problems trying to do it, but then when I later tried to do the same thing and had experimented with two cameras and that then caused a lot of other problems, it suddenly worked with one camera for both SDKs.