Help keep distance between two obi skinned clothes. - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Help keep distance between two obi skinned clothes. (/thread-4395.html) |
keep distance between two obi skinned clothes. - gahyun11 - 23-10-2024 My two clothing assets - t shirts and skirt's particles keep going through each other. I tuned on one sided collision of both assets then I tried to make t shirts wider using a capsule collider with obi collider obi so then after it is widened, the t shirts particles might be put on the surface of the particles of the skirt, but it didnt work well as I thought. [attachment=2232] So I am trying to find a way to set a distance bewteen two skinned cloth. I already set skin backstop and skin radius of the partiels located in waist of the t shirts. but it keeps going through skirt's particle. Is there any way to set a distance with any other skinned cloth particles in skinned cloth blueprint or a script method? RE: keep distance between two obi skinned clothes. - josemendez - 23-10-2024 Hi! (23-10-2024, 09:37 AM)gahyun11 Wrote: My two clothing assets - t shirts and skirt's particles keep going through each other. I tuned on one sided collision of both assets Make sure to set the cloth collision categories accordingly: the t-shirt should be on a higher category than the skirt, to let the system know it should stay on top. Otherwise one-sided collisions won't have any effect. See the OneSidedCollisions sample scene. (23-10-2024, 09:37 AM)gahyun11 Wrote: So I am trying to find a way to set a distance bewteen two skinned cloth. I already set skin backstop and skin radius of the partiels located in waist of the t shirts. but it keeps going through skirt's particle. Skin constraints limit the distance from the skin, not from other cloth actors. (23-10-2024, 09:37 AM)gahyun11 Wrote: Is there any way to set a distance with any other skinned cloth particles in skinned cloth blueprint or a script method? No, that's not possible to do. The only way to limit the distance between particles is trough collisions. kind regards, |