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need sticky liquid - KBTIT_ - 09-04-2024

How can we describe a very sticky liquid, like oil?

For example, something that takes a very long time to fall when it hits a vertical wall.

First, I set Viscosity to 2, using this page as a reference.
http://obi.virtualmethodstudio.com/manual/6.3/emittermaterials.html

There was indeed a change, but it is still not enough.

Next, I changed the Gravity of the Buoyancy and Obi Solver so that it takes longer to fall.
These are fine if only a little, but changing them significantly can cause undesirable visual effects, such as slower falling speeds.


Therefore, I would like to know if there are any other parameters other than these that would affect the stickiness if changed.


RE: need sticky liquid - josemendez - 09-04-2024

Hi,

Viscosity only affects how viscous the flow is, but doesn’t have any effect on how sticky it is when hitting a surface.

That is controlled by the collision material’s “stickiness” and “dynamic friction” parameters.
https://obi.virtualmethodstudio.com/manual/6.3/collisionmaterials.html

Also, see the ViscousFluid sample scene for an example of a fluid that is both viscous and sticky.