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DllNotFoundException - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: DllNotFoundException (/thread-3907.html) |
DllNotFoundException - dust4justice - 10-06-2023 Hello. I'm getting a DllNotFoundException error when trying the demo Chains scene. MacBook Pro M2 Max running Ventura 13. Unity 2022.2.11 Using Burst backend. Installed: Burst 1.8.3 Collections 1.4.0 Jobs 0.709.0-preview.7 Mathematics 1.2.6 Jobs -> Leak Detection is set to off. Jobs -> Burst -> Enable Compilation is on. Any suggestions to getting this asset working? Thanks in advance. RE: DllNotFoundException - josemendez - 10-06-2023 (10-06-2023, 03:39 AM)dust4justice Wrote: Hello. Hi! Make sure that the packages are properly installed. If there’s any missing, a warning will appear in the ObiSolver inspector. See: http://obi.virtualmethodstudio.com/manual/6.3/backends.html Also, make sure there’s no ObiProfiler component in the scene. This component is only meant to profile the Oni backend, and won’t work with Burst. If you’re using a platform that’s unsupported by Oni (such as Apple Silicon, which is your case) this will trigger a DllNotFoundException. Kind regards, RE: DllNotFoundException - dust4justice - 10-06-2023 (10-06-2023, 11:25 AM)josemendez Wrote: Hi! Thanks for the response. It was the ObiProfiler component that is attached to the cameras in the demo scenes. |