Having Trouble Making the Mesh Update in Sync with the Softbody - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Having Trouble Making the Mesh Update in Sync with the Softbody (/thread-3822.html) |
Having Trouble Making the Mesh Update in Sync with the Softbody - oski223 - 29-03-2023 Ive tried binding the skin of the mesh multiple times as well as re-generating my soft body, but every time I try to use the soft body, the mesh acts like a normal rigid body. When I add a particle renderer it shows the particles working, but the mesh still dysynced. Any help would be much appreciated. Thanks! RE: Having Trouble Making the Mesh Update in Sync with the Softbody - josemendez - 30-03-2023 (29-03-2023, 07:51 PM)oski223 Wrote: Ive tried binding the skin of the mesh multiple times as well as re-generating my soft body, but every time I try to use the soft body, the mesh acts like a normal rigid body. When I add a particle renderer it shows the particles working, but the mesh still dysynced. Off the top of my head, only cause I can think of is the mesh not being readable. Make sure your mesh has read/write enabled in Unity's mesh import settings: https://docs.unity3d.com/Manual/FBXImporter-Model.html If that's not the cause, could you give a bit more info about your setup? (blueprint settings, softbody skinner settings, etc). kind regards, |