Bug / Crash Android not building - missing URP dependency - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Bug / Crash Android not building - missing URP dependency (/thread-3800.html) |
Android not building - missing URP dependency - riesvriend - 14-03-2023 My scenario - Create New 3D project in Unity - Add Obi Rope 6.5.1 (My Assets) - Add Universal RP (Unity Registry) - Add Collections (Unity Registry) -> Burst is already there by default - Add a Rope to the sample scene - Build for Windows -- OK - Build for Android, 2 errors: Shader error in 'Obi/URP/Particles': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at Assets/Obi/Resources/ObiMaterials/URP/ObiLightingURP.cginc(3) - Delete folder Assets/Obi/Resources/ObiMaterials/URP from project Builds OK now. RE: Android not building - missing URP dependency - josemendez - 14-03-2023 (14-03-2023, 01:10 PM)riesvriend Wrote: - Build for Android, 2 errors: Hi! Yep, this is explained in the setup guide: http://obi.virtualmethodstudio.com/manual/6.3/setup.html Quote:If you're not using SRPs but the built-in pipeline, it's safe to delete the /Obi/Resources/ObiMaterials/URP folder. Otherwise Unity will raise an error at build time, stating that it cannot find the URP pipeline installed. |