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Dll Problem - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Dll Problem (/thread-366.html) |
Dll Problem - 13ee13 - 12-02-2018 Hi everyone I start to use Obi Rope and import your asset but I see this error in console DllNotFoundException: libOni Obi.ObiCollisionMaterial.OnValidate () (at Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs:44) and DllNotFoundException: $ Obi.ObiCollisionMaterial.OnDisable () (at Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs:32) but I don't see that error in visual studio.I delete that errors after that I can play my game,I don't take any message.Will this be a problem in the future? What can I do ? I use windows 7. Another things 1- Can we create rope while playing and connect this rope 2 gameObject's body? 2- Can we extend the length of the rope we are playing while playing 3- Can we break the rope with a certain weight or force and how can we do it [b]josemendez[/b] answers 1.- Yes. See:http://obi.virtualmethodstudio.com/tutorials/scriptingactors.html 2.- Yes (there's a component, ObiCursor, that allow you to extend/retract the rope from any point in both directions.) 3.- Yes (the rope has a breaking threshold value in newtons. Once this value is exceeded, it will break automatically.) can you record a video about that subject ? with video ,I can understand easier. Thank you RE: Dll Problem - josemendez - 12-02-2018 (12-02-2018, 06:17 PM)13ee13 Wrote: Hi everyone Hi, Simply restart Unity. Sometimes it doesn´t pick up native libraries (dlls and bundles) upon importing them, the only way to load them is restarting (as mentioned in the Unity docs). cheers! |