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Copying a rope causes the new rope to "steal" the mesh from the old one - Printable Version

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Copying a rope causes the new rope to "steal" the mesh from the old one - khalvr - 12-02-2018

When copying an ObiRope, it does not seem like you are getting a deep copy of the generated rope mesh. This essentially forces you to re-initialize the old object - which is extremely frustrating since you then need to set up all the constraints once again.


RE: Copying a rope causes the new rope to "steal" the mesh from the old one - josemendez - 12-02-2018

(12-02-2018, 04:01 PM)khalvr Wrote: When copying an ObiRope, it does not seem like you are getting a deep copy of the generated rope mesh. This essentially forces you to re-initialize the old object - which is extremely frustrating since you then need to set up all the constraints once again.

Hi Khalvr,

Known issue, already fixed in 3.3. Will be out in about a week.

cheers,


RE: Copying a rope causes the new rope to "steal" the mesh from the old one - khalvr - 13-02-2018

(12-02-2018, 04:24 PM)josemendez Wrote: Hi Khalvr,

Known issue, already fixed in 3.3. Will be out in about a week.

cheers,

Great to hear, thanks!