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Liquid inside the rope. How to do this? - Vincent'sFriend - 11-10-2022

Hello everyone!

I am going to create transparent rope with liquid inside
https://play.google.com/store/apps/details?id=pigment.collect.sort.tangle.puzzle.game

Which way is the best for this?

1. I tried to do second rope which was thinner than first and put it inside, but their behaviors are different
2. Maybe I should buy special shader? https://assetstore.unity.com/packages/vfx/shaders/liquid-shader-urp-lwrp-202713


RE: Liquid inside the rope. How to do this? - josemendez - 11-10-2022

(11-10-2022, 08:32 AM)Vincent\sFriend Wrote: Hello everyone!

I am going to create transparent rope with liquid inside
https://play.google.com/store/apps/details?id=pigment.collect.sort.tangle.puzzle.game

Which way is the best for this?

1. I tried to do second rope which was thinner than first and put it inside, but their behaviors are different
2. Maybe I should buy special shader? https://assetstore.unity.com/packages/vfx/shaders/liquid-shader-urp-lwrp-202713

Hi,

A shader is definitely the way to go for this. I can't be 100% sure that the liquid shader you linked to will work well with ropes, but as long as it supports arbitrary meshes and not just closed/convex ones it should do the trick.

kind regards,