Obi Official Forum
Help Pulling car with obirope mechanics - Printable Version

+- Obi Official Forum (https://obi.virtualmethodstudio.com/forum)
+-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html)
+--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html)
+--- Thread: Help Pulling car with obirope mechanics (/thread-3428.html)



Pulling car with obirope mechanics - incredible93 - 01-05-2022

Hello,

I have recently bought obirope. It's looks so amazing. I will be using obirope in my next game project. 

I want to apply pulling car mechanics with rope in my game. May I get little guide or suggestion before I start to implement it?

Thanks Sonrisa


RE: Pulling car with obirope mechanics - josemendez - 02-05-2022

(01-05-2022, 03:51 PM)incredible93 Wrote: Hello,

I have recently bought obirope. It's looks so amazing. I will be using obirope in my next game project. 

I want to apply pulling car mechanics with rope in my game. May I get little guide or suggestion before I start to implement it?

Thanks Sonrisa

Hi there!

This should be very easy to do: just attach the end of the rope you your car's rigidbody using a dynamic attachment, and the other end to whatever is pulling it (of it's another rigidbody, also use a dynamic attachment).See:
http://obi.virtualmethodstudio.com/manual/6.3/attachments.html

kind regards,


RE: Pulling car with obirope mechanics - incredible93 - 08-05-2022

(02-05-2022, 08:30 AM)josemendez Wrote: Hi there!

This should be very easy to do: just attach the end of the rope you your car's rigidbody using a dynamic attachment, and the other end to whatever is pulling it (of it's another rigidbody, also use a dynamic attachment).See:
http://obi.virtualmethodstudio.com/manual/6.3/attachments.html

kind regards,


Thank you for the help. I am deciding to go with humanoid characters and it will be tug of war type game mechanics. The amount of players or npc depend on each level, starting will be with 1 or 2 players each side in later levels the count might increase. Sonrisa I will be using particle attachment for it too!