Bug / Crash FPS problem on development build - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Bug / Crash FPS problem on development build (/thread-2992.html) |
FPS problem on development build - alex798 - 26-06-2021 Hello, It seems that setting development build drops FPS from 60 to 12(at least on Oculus Quest 2)- did U encounter such situation or do U know how to fix this? RE: FPS problem on development build - josemendez - 26-06-2021 (26-06-2021, 01:29 PM)alex798 Wrote: Hello, If you make a development build with deep profiling support enabled, you incur in all costs normally associated with deep profiling: no code optimization, added profiling data to all function calls. This will result in noticeably worse performance, which in the case of any physics-related code (such as Obi) can trigger death spiralling and result in further performance degradation. |